Global Virtual Reality Exposure Therapy Market Size, Trends & Analysis with Covid-19 Impact - Forecasts to 2026
By Components (Virtual Reality Headset, Virtual Reality Earphones, Virtual
Reality Software & Modules, Virtual Reality Workstation, Virtual Reality
Position Tracker/ Sensors, Biofeedback Monitor, Other Components), By
Application (Mental Disorder & Addiction Management, Education &
Medical Training, Stroke Management, Pediatric Management, Other Applications),
By End-User (Therapy Clinics, & Surgical Centers, Research & Training
Organizations, Hospitals, Other End-Users), By Region (North America, Europe,
Asia Pacific, CSA, MEA); End User Landscape, Vendor Landscape, and Company
Market Share Analysis & Competitor Analysis
Virtual Reality Exposure Therapy Market: Insights
The global virtual reality exposure therapy market is estimated to witness a significant CAGR during the forecast period (2020-2026). The growing demand for high-end technology solutions and power consumption and increased R&D investments are some of the factors driving the market growth. Moreover, the growing usage of virtual reality in healthcare sector is one of the significant factors likely to drive market growth.
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Virtual Reality Exposure Therapy Market: By Components
On the basis components, the global virtual reality exposure
therapy market is segmented into virtual reality headset, virtual reality
earphones, virtual reality software & modules, virtual reality workstation,
virtual reality position tracker/ sensors, biofeedback monitor and other
components. The report contains quantitative insights about the following:
1.1. Introduction
1.1.1.
Virtual Reality Exposure Therapy Market,
By Components, 2020-2026 (USD Million)
1.2. Virtual Reality Headset
1.2.1.
Virtual Reality Headset: Virtual Reality Exposure Therapy Market,
2020-2026 (USD Million)
1.3. Virtual Reality Software & Modules
1.3.1.
Virtual Reality Software & Modules:
Virtual Reality Exposure Therapy Market,
2020-2026 (USD Million)
1.4. Virtual Reality Workstation
1.4.1.
Virtual Reality Workstation: Virtual Reality Exposure Therapy Market,
2020-2026 (USD Million)
1.5. Virtual Reality Position Tracker/ Sensors
1.5.1.
Virtual Reality Position Tracker/ Sensors:
Virtual Reality Exposure Therapy Market,
2020-2026 (USD Million)
1.6. Biofeedback
Monitor
1.6.1.
Biofeedback Monitor: Virtual Reality Exposure Therapy Market,
2020-2026 (USD Million)
1.7. Other Components
1.7.1.
Other Components: Virtual Reality Exposure Therapy Market,
2020-2026 (USD Million)
Virtual Reality
Exposure Therapy Market: By Application
On the basis of application, the global virtual reality
exposure therapy market is segmented into mental disorder & addiction
management, education & medical training, stroke management, pediatric
management, and other applications. The report contains quantitative insights
about the following:
1.1. Introduction
1.1.1.
Virtual Reality Exposure Therapy Market,
By Application, 2020-2026 (USD Million)
1.2. Mental Disorder & Addiction Management
1.2.1.
Mental Disorder & Addiction Management:
Virtual Reality Exposure Therapy Market,
2020-2026 (USD Million)
1.3. Education & Medical Training
1.3.1.
Education & Medical Training:
Virtual Reality Exposure Therapy Market,
2020-2026 (USD Million)
1.4. Stroke Management
1.4.1.
Stroke Management: Virtual Reality Exposure Therapy Market,
2020-2026 (USD Million)
1.5. Pediatric Management
1.5.1.
Pediatric Management: Virtual Reality Exposure Therapy Market,
2020-2026 (USD Million)
1.6. Other Applications
1.6.1.
Other Applications: Virtual Reality Exposure Therapy Market,
2020-2026 (USD Million)
Virtual Reality
Exposure Therapy Market: By End-User
On the basis of end-user, the global virtual reality exposure
therapy market is segmented into therapy clinics, & surgical centers, research
& training organizations, and hospitals, among others. The report contains
quantitative insights about the following:
1.1. Introduction
1.1.1.
Virtual Reality Exposure Therapy Market,
By End-User, 2020-2026 (USD Million)
1.2. Therapy Clinics, & Surgical Centers
1.2.1.
Therapy Clinics, & Surgical Centers:
Virtual Reality Exposure Therapy Market,
2020-2026 (USD Million)
1.3. Research & Training Organizations
1.3.1.
Research & Training Organizations:
Virtual Reality Exposure Therapy Market,
2020-2026 (USD Million)
1.4. Hospitals
1.4.1.
Hospitals: Virtual Reality Exposure Therapy Market,
2020-2026 (USD Million)
1.5. Others
1.5.1. Others: Virtual Reality Exposure Therapy Market, 2020-2026 (USD Million)
Virtual Reality Exposure
Therapy Market: By Region
On the basis of region, the global virtual reality exposure
therapy market is segmented into North America, Europe, Asia Pacific, Central
& South America, and Middle East & Africa. The countries covered
include: U.S., Canada, Mexico, Germany, France, UK, Italy, Spain, China, India,
Japan, South Korea, Australia, Brazil, Saudi Arabia, UAE, and South Africa
among others. The report provides qualitative & quantitative insights both
at a regional as well as country level.
1.1. Introduction
1.1.1.
Global Virtual
Reality Exposure Therapy Market, Regional Analysis, 2020-2026(USD Million)
1.2. North
America
1.2.1.
North
America Virtual Reality Exposure Therapy Market, Regional Analysis,
2020-2026(USD Million)
1.2.1.1.
By
Components
1.2.1.1.1.
North
America Virtual Reality Exposure Therapy Market, By Components, 2020-2026(USD
Million)
1.2.1.2.
By
Application
1.2.1.2.1.
North
America Virtual Reality Exposure Therapy Market, By Application, 2020-2026(USD
Million)
1.2.1.3.
By End-User
1.2.1.3.1.
North
America Virtual Reality Exposure Therapy Market, By End-User, 2020-2026(USD
Million)
1.2.1.4.
By Country
1.2.1.4.1.
U.S
1.2.1.4.1.1.
By
Components
1.2.1.4.1.1.1.
U.S. Virtual
Reality Exposure Therapy Market, By Components, 2020-2026(USD Million)
1.2.1.4.1.2.
By
Application
1.2.1.4.1.2.1.
U.S. Virtual
Reality Exposure Therapy Market, By Application, 2020-2026(USD Million)
1.2.1.4.1.3.
By End-User
1.2.1.4.1.3.1.
U.S. Virtual
Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
1.2.1.4.2.
Canada.
1.2.1.4.2.1.
By
Components
1.2.1.4.2.1.1.
Canada Virtual
Reality Exposure Therapy Market, By Components, 2020-2026(USD Million)
1.2.1.4.2.2.
By
Application
1.2.1.4.2.2.1.
Canada Virtual
Reality Exposure Therapy Market, By Application, 2020-2026(USD Million)
1.2.1.4.2.3.
By End-User
1.2.1.4.2.3.1.
Canada Virtual
Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
1.2.1.4.3.
Mexico
1.2.1.4.3.1.
By Components
1.2.1.4.3.1.1.
Mexico Virtual
Reality Exposure Therapy Market, By Components, 2020-2026(USD Million)
1.2.1.4.3.2.
By
Application
1.2.1.4.3.2.1.
Mexico Virtual
Reality Exposure Therapy Market, By Application, 2020-2026(USD Million)
1.2.1.4.3.3.
By End-User
1.2.1.4.3.3.1.
Mexico Virtual
Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
1.3. Europe
1.3.1.
Europe Virtual
Reality Exposure Therapy Market, Regional Analysis, 2020-2026(USD Million)
1.3.1.1.
By
Components
1.3.1.1.1.
Europe Virtual
Reality Exposure Therapy Market, By Components, 2020-2026(USD Million)
1.3.1.2.
By
Application
1.3.1.2.1.
Europe Virtual
Reality Exposure Therapy Market, By Application, 2020-2026(USD Million)
1.3.1.3.
By End-User
1.3.1.3.1.
Europe Virtual
Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
1.3.1.4.
By Country
1.3.1.4.1.
Germany
1.3.1.4.1.1.
By
Components
1.3.1.4.1.1.1.
Germany Virtual
Reality Exposure Therapy Market, By Components, 2020-2026(USD Million)
1.3.1.4.1.2.
By
Application
1.3.1.4.1.2.1.
Germany Virtual
Reality Exposure Therapy Market, By Application, 2020-2026(USD Million)
1.3.1.4.1.3.
By End-User
1.3.1.4.1.3.1.
Germany Virtual
Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
1.3.1.4.2.
UK
1.3.1.4.2.1.
By
Components
1.3.1.4.2.1.1.
UK Virtual
Reality Exposure Therapy Market, By Components, 2020-2026(USD Million)
1.3.1.4.2.2.
By
Application
1.3.1.4.2.2.1.
UK Virtual
Reality Exposure Therapy Market, By Application, 2020-2026(USD Million)
1.3.1.4.2.3.
By End-User
1.3.1.4.2.3.1.
UK Virtual
Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
1.3.1.4.3.
France
1.3.1.4.3.1.
By
Components
1.3.1.4.3.1.1.
France Virtual
Reality Exposure Therapy Market, By Components, 2020-2026(USD Million)
1.3.1.4.3.2.
By
Application
1.3.1.4.3.2.1.
France Virtual
Reality Exposure Therapy Market, By Application, 2020-2026(USD Million)
1.3.1.4.3.3.
By End-User
1.3.1.4.3.3.1.
France Virtual
Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
1.3.1.4.4.
Italy
1.3.1.4.4.1.
By
Components
1.3.1.4.4.1.1.
Italy Virtual
Reality Exposure Therapy Market, By Components, 2020-2026(USD Million)
1.3.1.4.4.2.
By
Application
1.3.1.4.4.2.1.
Italy Virtual
Reality Exposure Therapy Market, By Application, 2020-2026(USD Million)
1.3.1.4.4.3.
By End-User
1.3.1.4.4.3.1.
Italy Virtual
Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
1.4. Asia
Pacific
1.4.1.
Asia
Pacific Virtual Reality Exposure Therapy Market, Regional Analysis,
2020-2026(USD Million)
1.4.1.1.
By
Components
1.4.1.1.1.
Asia
Pacific Virtual Reality Exposure Therapy Market, By Components, 2020-2026(USD
Million)
1.4.1.2.
By
Application
1.4.1.2.1.
Asia
Pacific Virtual Reality Exposure Therapy Market, By Application, 2020-2026(USD
Million)
1.4.1.3.
By End-User
1.4.1.3.1.
Asia
Pacific Virtual Reality Exposure Therapy Market, By End-User, 2020-2026(USD
Million)
1.4.1.4.
By Country
1.4.1.4.1.
China
1.4.1.4.1.1.
By
Components
1.4.1.4.1.1.1.
China Virtual
Reality Exposure Therapy Market, By Components, 2020-2026(USD Million)
1.4.1.4.1.2.
By
Application
1.4.1.4.1.2.1.
China Virtual
Reality Exposure Therapy Market, By Application, 2020-2026(USD Million)
1.4.1.4.1.3.
By End-User
1.4.1.4.1.3.1.
China Virtual
Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
1.4.1.4.2.
Japan
1.4.1.4.2.1.
By
Components
1.4.1.4.2.1.1.
Japan Virtual
Reality Exposure Therapy Market, By Components, 2020-2026(USD Million)
1.4.1.4.2.2.
By Application
1.4.1.4.2.2.1.
Japan Virtual
Reality Exposure Therapy Market, By Application, 2020-2026(USD Million)
1.4.1.4.2.3.
By End-User
1.4.1.4.2.3.1.
Japan Virtual
Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
1.4.1.4.3.
India
1.4.1.4.3.1.
By
Components
1.4.1.4.3.1.1.
India Virtual
Reality Exposure Therapy Market, By Components, 2020-2026(USD Million)
1.4.1.4.3.2.
By
Application
1.4.1.4.3.2.1.
India Virtual
Reality Exposure Therapy Market, By Application, 2020-2026(USD Million)
1.4.1.4.3.3.
By End-User
1.4.1.4.3.3.1.
India Virtual
Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
1.4.1.4.4.
South Korea
1.4.1.4.4.1.
By
Components
1.4.1.4.4.1.1.
South Korea Virtual Reality Exposure Therapy
Market, By Components, 2020-2026(USD Million)
1.4.1.4.4.2.
By
Application
1.4.1.4.4.2.1.
South Korea Virtual Reality Exposure Therapy
Market, By Application, 2020-2026(USD Million)
1.4.1.4.4.3.
By End-User
1.4.1.4.4.3.1.
South Korea Virtual Reality Exposure Therapy
Market, By End-User, 2020-2026(USD Million)
1.4.1.4.5.
Rest Of APAC
1.4.1.4.5.1.
By
Components
1.4.1.4.5.1.1.
Rest Of APAC,
Virtual Reality Exposure Therapy Market, By Components, 2020-2026(USD Million)
1.4.1.4.5.2.
By
Application
1.4.1.4.5.2.1.
Rest Of APAC
Virtual Reality Exposure Therapy Market, By Application, 2020-2026(USD Million)
1.4.1.4.5.3.
By End-User
1.4.1.4.5.3.1.
Rest Of APAC
Virtual Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
1.5. Central
& South America
1.5.1.
Central
& South America Virtual Reality Exposure Therapy Market, Regional Analysis,
2020-2026(USD Million)
1.5.1.1.
By
Components
1.5.1.1.1.
Central
& South America Virtual Reality Exposure Therapy Market, By Components,
2020-2026(USD Million)
1.5.1.2.
By
Application
1.5.1.2.1.
Central
& South America Virtual Reality Exposure Therapy Market, By Application, 2020-2026(USD
Million)
1.5.1.3.
By End-User
1.5.1.3.1.
Central
& South America Virtual Reality Exposure Therapy Market, By End-User,
2020-2026(USD Million)
1.5.1.4.
By Country
1.5.1.4.1.
Brazil
1.5.1.4.1.1.
By
Components
1.5.1.4.1.1.1.
Brazil Virtual
Reality Exposure Therapy Market, By Components, 2020-2026(USD Million)
1.5.1.4.1.2.
By
Application
1.5.1.4.1.2.1.
Brazil Virtual
Reality Exposure Therapy Market, By Application, 2020-2026(USD Million)
1.5.1.4.1.3.
By End-User
1.5.1.4.1.3.1.
Brazil Virtual
Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
1.6. Middle
East & Africa
1.6.1.
Middle East
& Africa Virtual Reality Exposure Therapy Market, Regional Analysis,
2020-2026(USD Million)
1.6.1.1.
By
Components
1.6.1.1.1.
Middle East
& Africa Virtual Reality Exposure Therapy Market, By Components,
2020-2026(USD Million)
1.6.1.2.
By
Application
1.6.1.2.1.
Middle East
& Africa Virtual Reality Exposure Therapy Market, By Application,
2020-2026(USD Million)
1.6.1.3.
By End-User
1.6.1.3.1.
Middle East
& Africa Virtual Reality Exposure Therapy Market, By End-User,
2020-2026(USD Million)
1.6.1.4.
By Country
1.6.1.4.1.
Saudi
Arabia
1.6.1.4.1.1.
By
Components
1.6.1.4.1.1.1.
Saudi
Arabia Virtual Reality Exposure Therapy Market, By Components, 2020-2026(USD
Million)
1.6.1.4.1.2.
By
Application
1.6.1.4.1.2.1.
Saudi
Arabia Virtual Reality Exposure Therapy Market, By Application, 2020-2026(USD
Million)
1.6.1.4.1.3.
By End-User
1.6.1.4.1.3.1.
Saudi
Arabia Virtual Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
1.6.1.4.2.
UAE
1.6.1.4.2.1.
By
Components
1.6.1.4.2.1.1.
UAE Virtual
Reality Exposure Therapy Market, By Components, 2020-2026(USD Million)
1.6.1.4.2.2.
By
Application
1.6.1.4.2.2.1.
UAE Virtual
Reality Exposure Therapy Market, By Application, 2020-2026(USD Million)
1.6.1.4.2.3.
By End-User
1.6.1.4.2.3.1.
UAE Virtual
Reality Exposure Therapy Market, By End-User, 2020-2026(USD Million)
Virtual Reality Exposure
Therapy Market Share &
Competitor Analysis
Some of the key players operating in the virtual reality exposure therapy market include: Microsoft, Google, Atheer, Medical Realities, Virtually Better, Accelerated Care Plus Corporation, Imotions, Psious, Mindmaze, Firsthand Technology, Oculus VR, Proprio, Echopixel, Osso VR, Surgical Theatre, Augmedic, Samsung Electronics, ImmersiveTouch, and Truevision among others. (Other companies include: Sentiar, Augmented Intelligence, Vicarious Surgical, KineQuantum, Vivid Vision, Karuna Labs, Limbix, Fundamentalvar, JOGO Health, Oncomfort, Virtualis, Reducept, Neuro Rehab VR, Health Scholars, Oxford VR, Simx VR, FeelsGood, and Meta Medical VR).
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